Python Eye Blinker
Python Eye Blinker
import cv2
import dlib
from imutils import face_utils
from scipy.spatial import distance
def eye_aspect_ratio(eye):
A = distance.euclidean(eye[1], eye[5])
B = distance.euclidean(eye[2], eye[4])
C = distance.euclidean(eye[0], eye[3])
ear = (A + B) / (2.0 * C)
return ear
EAR_THRESHOLD = 0.3
EAR_CONSEC_FRAMES = 3
# Load the facial landmark detector from dlib
detector = dlib.get_frontal_face_detector()
predictor = dlib.shape_predictor("shape_predictor_68_face_landmarks.dat")
# Define the indexes for the left and right eye landmarks
(lstart, lend) = face_utils.FACIAL_LANDMARKS_IDXS["left_eye"]
(rstart, rend) = face_utils.FACIAL_LANDMARKS_IDXS["right_eye"]
# Start the video stream
vs = cv2.VideoCapture(0)
blink_count = 0
blink_flag = False
while True:
ret, frame = vs.read()
gray = cv2.cvtColor(frame, cv2.COLOR_BGR2GRAY)
# Detect faces in the frame
faces = detector(gray, 0)
for face in faces:
shape = predictor(gray, face)
shape = face_utils.shape_to_np(shape)
left_eye = shape[lstart:lend]
right_eye = shape[rstart:rend]
left_ear = eye_aspect_ratio(left_eye)
right_ear = eye_aspect_ratio(right_eye)
average_ear = (left_ear + right_ear) / 2.0
left_eye_hull = cv2.convexHull(left_eye)
right_eye_hull = cv2.convexHull(right_eye)
cv2.drawContours(frame, [left_eye_hull], -1, (0, 255, 0), 1)
cv2.drawContours(frame, [right_eye_hull], -1, (0, 255, 0), 1)
if average_ear < EAR_THRESHOLD:
if not blink_flag:
blink_count += 1
blink_flag = True
else:
blink_flag = False
cv2.putText(frame, "Blinks: {}".format(blink_count), (10, 30), cv2.FONT_HERSHEY_SIMPLEX, 0.7, (0, 0, 255), 2)
cv2.imshow("Frame", frame)
if cv2.waitKey(1) & 0xFF == ord('q'):
break
vs.release()
cv2.destroyAllWindows()
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